Hasbro Brain Warp 7-579 Manuel d'utilisateur

Naviguer en ligne ou télécharger Manuel d'utilisateur pour Jeux Hasbro Brain Warp 7-579. Hasbro Brain Warp 7-579 User Manual Manuel d'utilisatio

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Model 7-579
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Résumé du contenu

Page 1 - Model 7-579

1Model 7-579TM

Page 2 - “GET READY TO BRAIN WARP!”

10“WANNA WARP AGAIN”“WANNA WARP AGAIN”As you’ve probably noted, BRAIN WARP likes to talk. When you begin play, he’ll tell you to“GET READY TO BRAIN W

Page 3

11INSERTING THE BATTERIESTo insert/replace batteries, remove the battery compartment cover on the game as shown,which is located in the # 6 spike. Hav

Page 4 - DETAILS OF GAME PLAY

12DEFECT OR DAMAGEIf a part of your game is damaged or something has been left out,DO NOT RETURN THEGAME TO THE STORE. The store doesn’t have replace

Page 5

1390 - DAY LIMITED WARRANTYTiger Electronic Toys warrants to the original consumer purchaser of any of its electronicgames that the product will be fr

Page 6

14Tiger Electronic Toys will not be liable for loss of use of the product or other incidental orconsequential costs, expenses, or damages incurred by

Page 7

15TIGER ELECTRONIC TOYS,REPAIR CENTER980 Woodlands Parkway,Vernon Hills, Illinois 60061, USA.Also, don’t forget to show your return address.3) Put par

Page 8 - GENERAL COMMENTS ON THE GAMES

167579IWTIE-1PRINTED IN HONG KONG© 1996 TIGER ELECTRONICS, INC.BRAIN WARP IS A TRADEMARK OF TIGERELECTRONICS, INC.980 WOODLANDS PARKWAY,VERNON HILLS,

Page 9 - DETAILS OF GAMES 5 & 6

2“GET READY TO BRAIN WARP!”“GET READY TO BRAIN WARP!”BRAIN WARP is six different games in one and can be played by 1 to 6 players.QUICK DESCRIPTION OF

Page 10 - “WANNA WARP AGAIN”

3GAME 4 -- MEMORY MATCH (1 - 6 players)In this game, a verbal command consists of a combination of colors and numbers given asa group. The player mus

Page 11 - INSERTING THE BATTERIES

4DETAILS OF GAME PLAYGames 1-4 consist of 3 rounds of play. BRAIN WARP will tell each player when to takehis turn and will keep track of individual s

Page 12 - DEFECT OR DAMAGE

5When a VERBAL COMMAND is given, BRAIN WARP recognizes a correct input only fromthe commanded color or number. The player has time between commands t

Page 13 - 90 - DAY LIMITED WARRANTY

6FUNCTIONS OF START/SELECT BUTTON1. To turn on the unit.2. To confirm game selection.3. To confirm number of players.4. To begin each player’s turn in

Page 14

7IMPORTANT: BRAIN WARP MUST BE HELD STRAIGHT UP FOR THE GAME SENSORS TO“READ” YOUR SELECTIONS CORRECTLY! ALSO, YOU MUST ROTATE DIRECTLY FROMSELECTION

Page 15

8GENERAL COMMENTS ON THE GAMESIn Games 1-4, an incorrect move simply ends a players turn in the round. In game 5, aplayer has 60 seconds to “FIND THE

Page 16

9DETAILS OF GAMES 5 & 6In GAME 5, the player is trying to break a secret color code in each round. There is only60 seconds to break the code, the

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